I just thought I'd share the fruits of my research here with everybody under this group:
First, what re-inspired me to pursue the idea of animation once again was stumbling across an open-source program called "
Pencil" that was designed to provide folks like us with a tool to do pencil test animations, and even has a basic vector graphics option. It looks like Mac and Linux users are able to export animations in Quicktime or other video formats, but MS Windows users like myself have to be content with exporting them as a string of .png files and finding some other program to put the pictures together.
As far as stop motion animation goes (and maybe a way of stringing .png files together and turning them into movies...) is
Anasazi by animateclay.com. I'm going to see if I can take my Pencil animation and use Anasazi to get the .png files together... I'll let you know what I find out.
For RASTR graphics and photo manipulation, I've found the GNU Image Manipulation Program, or GIMP, quite handy. I'm probably not going to ever invest in Photoshop until I go to school or get serious! It can be found at
www.gimp.org and is on version 2.6.1 as its most stable and can be downloaded for just about any platform (Windows, Mac, UNIX, Linux).
3-D CGI artist should try Blender. Its at blender.org and can be downloaded for Linux, Mac, or Windows. Not one I know well at all, but my brothers are pretty big into it, my younger brother who did 3D modeling at Mississippi Engineering Research Center loves it... So its got great potential and shouldn't be thrown under the bus because its open source.
So, if anybody is like me and spent all they're money on a computer and maybe a graphics tablet, there is your software answers for $0.00!